Arcade Pool
Platform: Amiga 500
Region: Europe
Media: Floppy
Controller: Joystick
Genre: Sports - Pool - Top Down
Gametype: Licensed
Release Year: 1994
Developer: Antitesi
Publisher: Team17 Software Limited
Players: 1 to 8
Hardware: ECS, AGA, CD32
Disks: 1
Programmer: Mario Savoia, Stefan Boberg (Antiaction/Defjam)
Musician: Allister Brimble (The Demon)
Designer: Mario Savoia
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An overhead viewed pool game designed to be easy to control. The game includes the most standard games of pool (UK and US 8-ball and the fast-paced 9-ball game), each with customisable rules, computer players of variable difficulties, and 2-player options. 

There's also a Survivor mode, which is similar to the early Pool arcade game, in that you're playing alone and have to clear the table without missing more than 3 times. Speed Pool involved clearing the table as quickly as you can - 2 minutes can be considered a good time.

The game includes automatic enhancements for accelerated systems, those with more than 1Mb of memory, or the AGA chip set (so a standard A1200 wins on all 3 counts)
 
http://www.mobygames.com/game/amiga/arcade-pool
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CHEATS:

Adjust ball positions:
Begin a U.S. game in two-player mode. After your opponent scratches, take the cue ball and place it between two other balls anywhere on the table. This will push the balls into a new configuration.

Zero time in Speed Pool:
Begin game play in "Speed Pool" mode. Sink all balls except for one. Save the game, then start a new game to begin with one ball remaining and 0 minutes 00 seconds left on the timer.


